Currently a Staff Product Designer, leading a team of 8 Product Designers and owning platform-level design decisions.

Hi, I am Ritik

I design

platforms &

systems

that let

Dash

SaaS

products scale

without breaking.

I own design systems, platform architecture, and complex builder experiences for large-scale SaaS products — ensuring design decisions survive growth, engineering constraints, and team scale.

View Selected Works →

View My Thinking →

case studies

Selected Works

A selection of platform-level problems I’ve owned end-to-end — from architecture to execution.

Design System 3.0 – Rebuilding the Foundation of a SaaS Platform

Led, rebuilt, and redefined the foundation of a growing SaaS platform using a token-driven, multi-context design system that scales across teams and brands.

View Details

FLAGSHIP CASE STUDY

Builder Architecture: Email, Landing Pages, Forms & Dashboard

Designed a flexible builder platform that enables non-designers to create complex experiences — without sacrificing consistency, performance, or usability.

View Details

how i work

How I Think About Designs

The principles that guide how I design platforms, systems, and complex product experiences — especially at scale.

1

I design systems, not screens

Screens change quickly. Systems endure. I focus on architectural decisions that survive product growth, team scale, and long-term maintenance. This means designing relationships, constraints, and foundations — not just individual interfaces.

2

Constraints are part of the design

Real products operate within engineering constraints, performance limits, and delivery timelines. I treat these as inputs, not blockers. With a strong frontend background, I design solutions that are feasible, dev-proof, and faster to ship — reducing rework and misalignment.

3

Builders are products, not features

Builder experiences succeed or fail based on mental models — not flexibility alone. I design builders with intentional constraints and progressive complexity, enabling non-designers to create confidently without breaking the system.

4

Design systems are living products

A design system is not a static library — it’s a maintained platform that evolves with the product. I treat design systems as products with ownership, governance, documentation, versioning, and tight design–engineering sync.

My IDEAS

Design Explorations

These are conceptual explorations — ideas I would build without roadmap, tech debt, or delivery constraints. They are not shipped products, but they reflect how I think about systems and interfaces.

Image

View Visual Explorations

Case studies

Writing & Thinking

Writing helps me clarify how I think about systems, scale, and complex product design beyond what shipped work alone can show.

Design Systems Don’t Fail — Teams Do

Why most design systems decay over time, and why ownership, governance, and collaboration matter more than components.

Design System Image

Why Most SaaS Builders Are Badly Designed

A breakdown of common mental-model failures in builder products — and how excessive flexibility often harms usability and scale.

Design System Image

Designing for Scale Is Not About Components

Scale is an architectural problem, not a UI one. This piece explores how structure, constraints, and decisions age over time.

Image

View More on Medium

WHO I AM

About Me

Current Work

I’m a Staff Product Designer at Fello, currently leading a team of eight designers, working across design systems, platform architecture, builders and complex product workflows in large-scale SaaS products.

Fello Logo

Fello.ai

Staff Product Designer

Design Leader

Education & Qualifications

With a strong frontend background, I design dev-proof solutions that ship faster — without sacrificing consistency or quality.

Almost 8 Years in Design

Front-end Engineer turned Designer

How I handle problems

I stay hands-on with problems — whether they’re mine or my team’s — and work closely with engineering to ensure design decisions are feasible, scalable, and maintainable over time.

Image

View More on LinkedIn

Let’s Talk

If you’re working on a complex product or platform and want to talk about systems, scale, or architecture, feel free to reach out.

© 2025 · Ritik Raj · Designed and built with 💜

Currently a Staff Product Designer, leading a team of 8 Product Designers and owning platform-level design decisions.

Hi, I am Ritik

I design

platforms &

systems

that let

Dash

SaaS

products scale

without breaking.

I own design systems, platform architecture, and complex builder experiences for large-scale SaaS products — ensuring design decisions survive growth, engineering constraints, and team scale.

View Selected Works →

View My Thinking →

case studies

Selected Works

A selection of platform-level problems I’ve owned end-to-end — from architecture to execution.

Design System 3.0 – Rebuilding the Foundation of a SaaS Platform

Led, rebuilt, and redefined the foundation of a growing SaaS platform using a token-driven, multi-context design system that scales across teams and brands.

View Details

FLAGSHIP CASE STUDY

Builder Architecture: Email, Landing Pages, Forms & Dashboard

Designed a flexible builder platform that enables non-designers to create complex experiences — without sacrificing consistency, performance, or usability.

View Details

how i work

How I Think About Designs

The principles that guide how I design platforms, systems, and complex product experiences — especially at scale.

1

I design systems, not screens

Screens change quickly. Systems endure. I focus on architectural decisions that survive product growth, team scale, and long-term maintenance. This means designing relationships, constraints, and foundations — not just individual interfaces.

2

Constraints are part of the design

Real products operate within engineering constraints, performance limits, and delivery timelines. I treat these as inputs, not blockers. With a strong frontend background, I design solutions that are feasible, dev-proof, and faster to ship — reducing rework and misalignment.

3

Builders are products, not features

Builder experiences succeed or fail based on mental models — not flexibility alone. I design builders with intentional constraints and progressive complexity, enabling non-designers to create confidently without breaking the system.

4

Design systems are living products

A design system is not a static library — it’s a maintained platform that evolves with the product. I treat design systems as products with ownership, governance, documentation, versioning, and tight design–engineering sync.

My IDEAS

Design Explorations

These are conceptual explorations — ideas I would build without roadmap, tech debt, or delivery constraints. They are not shipped products, but they reflect how I think about systems and interfaces.

Image

View Visual Explorations

Case studies

Writing & Thinking

Writing helps me clarify how I think about systems, scale, and complex product design beyond what shipped work alone can show.

Design Systems Don’t Fail — Teams Do

Why most design systems decay over time, and why ownership, governance, and collaboration matter more than components.

Design System Image

Why Most SaaS Builders Are Badly Designed

A breakdown of common mental-model failures in builder products — and how excessive flexibility often harms usability and scale.

Design System Image

Designing for Scale Is Not About Components

Scale is an architectural problem, not a UI one. This piece explores how structure, constraints, and decisions age over time.

Image

View More on Medium

WHO I AM

About Me

Current Work

I’m a Staff Product Designer at Fello, currently leading a team of eight designers, working across design systems, platform architecture, builders and complex product workflows in large-scale SaaS products.

Fello Logo

Fello.ai

Staff Product Designer

Design Leader

Education & Qualifications

With a strong frontend background, I design dev-proof solutions that ship faster — without sacrificing consistency or quality.

Almost 8 Years in Design

Front-end Engineer turned Designer

How I handle problems

I stay hands-on with problems — whether they’re mine or my team’s — and work closely with engineering to ensure design decisions are feasible, scalable, and maintainable over time.

Image

View More on LinkedIn

Let’s Talk

If you’re working on a complex product or platform and want to talk about systems, scale, or architecture, feel free to reach out.

© 2025 · Ritik Raj · Designed and built with 💜

Currently a Staff Product Designer, leading a team of 8 Product Designers and owning platform-level design decisions.

Hi, I am Ritik

I design

platforms &

systems

that let

Dash

SaaS

products scale

without breaking.

I own design systems, platform architecture, and complex builder experiences for large-scale SaaS products — ensuring design decisions survive growth, engineering constraints, and team scale.

View Selected Works →

View My Thinking →

case studies

Selected Works

A selection of platform-level problems I’ve owned end-to-end — from architecture to execution.

Design System 3.0 – Rebuilding the Foundation of a SaaS Platform

Led, rebuilt, and redefined the foundation of a growing SaaS platform using a token-driven, multi-context design system that scales across teams and brands.

FLAGSHIP CASE STUDY

Builder Architecture: Email, Landing Pages, Forms & Dashboard

Designed a flexible builder platform that enables non-designers to create complex experiences — without sacrificing consistency, performance, or usability.

how i work

How I Think About Designs

The principles that guide how I design platforms, systems, and complex product experiences — especially at scale.

1

I design systems, not screens

Screens change quickly. Systems endure. I focus on architectural decisions that survive product growth, team scale, and long-term maintenance. This means designing relationships, constraints, and foundations — not just individual interfaces.

2

Constraints are part of the design

Real products operate within engineering constraints, performance limits, and delivery timelines. I treat these as inputs, not blockers. With a strong frontend background, I design solutions that are feasible, dev-proof, and faster to ship — reducing rework and misalignment.

3

Builders are products, not features

Builder experiences succeed or fail based on mental models — not flexibility alone. I design builders with intentional constraints and progressive complexity, enabling non-designers to create confidently without breaking the system.

4

Design systems are living products

A design system is not a static library — it’s a maintained platform that evolves with the product. I treat design systems as products with ownership, governance, documentation, versioning, and tight design–engineering sync.

My IDEAS

Design Explorations

These are conceptual explorations — ideas I would build without roadmap, tech debt, or delivery constraints. They are not shipped products, but they reflect how I think about systems and interfaces.

Image

View Visual Explorations

MY THOUGHtS

Writing & Thinking

Writing helps me articulate how I think about systems, scale, and complex product design beyond what shipped work alone can show.

Design Systems Don’t Fail — Teams Do

Why most design systems decay over time, and why ownership, governance, and collaboration matter more than components.

Design System Image

Why Most SaaS Builders Are Badly Designed

A breakdown of common mental-model failures in builder products — and how excessive flexibility often harms usability and scale.

Design System Image

Designing for Scale Is Not About Components

Scale is an architectural problem, not a UI one. This piece explores how structure, constraints, and decisions age over time.

Image

View More on Medium

WHO I AM

About Me

Current Work

I’m a Staff Product Designer at Fello, currently leading a team of eight designers, working across design systems, platform architecture, builders and complex product workflows in large-scale SaaS products.

Fello Logo

Fello.ai

Staff Product Designer

Design Leader

Education & Qualifications

With a strong frontend background, I design dev-proof solutions that ship faster — without sacrificing consistency or quality.

Almost 8 Years in Design

Front-end Engineer turned Designer

How I handle problems

I stay hands-on with problems — whether they’re mine or my team’s — and work closely with engineering to ensure design decisions are feasible, scalable, and maintainable over time.

Image

View More on LinkedIn

Let’s Talk

If you’re working on a complex product or platform and want to talk about systems, scale, or architecture, feel free to reach out.

© 2025 · Ritik Raj · Designed and built with 💜

Currently a Staff Product Designer, leading a team of 8 Product Designers and owning platform-level design decisions.

Hi, I am Ritik

I design

platforms &

systems

that let

Dash

SaaS

products scale

without breaking.

I own design systems, platform architecture, and complex builder experiences for large-scale SaaS products — ensuring design decisions survive growth, engineering constraints, and team scale.

View Selected Works →

View My Thinking →

case studies

Selected Works

A selection of platform-level problems I’ve owned end-to-end — from architecture to execution.

Design System 3.0 – Rebuilding the Foundation of a SaaS Platform

Led, rebuilt, and redefined the foundation of a growing SaaS platform using a token-driven, multi-context design system that scales across teams and brands.

FLAGSHIP CASE STUDY

Builder Architecture: Email, Landing Pages, Forms & Dashboard

Designed a flexible builder platform that enables non-designers to create complex experiences — without sacrificing consistency, performance, or usability.

how i work

How I Think About Designs

The principles that guide how I design platforms, systems, and complex product experiences — especially at scale.

1

I design systems, not screens

Screens change quickly. Systems endure. I focus on architectural decisions that survive product growth, team scale, and long-term maintenance. This means designing relationships, constraints, and foundations — not just individual interfaces.

2

Constraints are part of the design

Real products operate within engineering constraints, performance limits, and delivery timelines. I treat these as inputs, not blockers. With a strong frontend background, I design solutions that are feasible, dev-proof, and faster to ship — reducing rework and misalignment.

3

Builders are products, not features

Builder experiences succeed or fail based on mental models — not flexibility alone. I design builders with intentional constraints and progressive complexity, enabling non-designers to create confidently without breaking the system.

4

Design systems are living products

A design system is not a static library — it’s a maintained platform that evolves with the product. I treat design systems as products with ownership, governance, documentation, versioning, and tight design–engineering sync.

My IDEAS

Design Explorations

These are conceptual explorations — ideas I would build without roadmap, tech debt, or delivery constraints. They are not shipped products, but they reflect how I think about systems and interfaces.

Image

View Visual Explorations

MY THOUGHtS

Writing & Thinking

Writing helps me clarify how I think about systems, scale, and complex product design beyond what shipped work alone can show.

Design Systems Don’t Fail — Teams Do

Why most design systems decay over time, and why ownership, governance, and collaboration matter more than components.

Design System Image

Why Most SaaS Builders Are Badly Designed

A breakdown of common mental-model failures in builder products — and how excessive flexibility often harms usability and scale.

Design System Image

Designing for Scale Is Not About Components

Scale is an architectural problem, not a UI one. This piece explores how structure, constraints, and decisions age over time.

Image

View More on Medium

WHO I AM

About Me

Current Work

I’m a Staff Product Designer at Fello, currently leading a team of eight designers, working across design systems, platform architecture, builders and complex product workflows in large-scale SaaS products.

Fello Logo

Fello.ai

Staff Product Designer

Design Leader

Education & Qualifications

With a strong frontend background, I design dev-proof solutions that ship faster — without sacrificing consistency or quality.

Almost 8 Years in Design

Front-end Engineer turned Designer

How I handle problems

I stay hands-on with problems — whether they’re mine or my team’s — and work closely with engineering to ensure design decisions are feasible, scalable, and maintainable over time.

Image

View More on LinkedIn

Let’s Talk

If you’re working on a complex product or platform and want to talk about systems, scale, or architecture, feel free to reach out.

© 2025 · Ritik Raj · Designed and built with 💜